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Company Market Cap Price
MCD McDonald's Corporation
McDonald's licenses its brand to franchisees, generating royalties and a major revenue stream through brand licensing.
$220.75B
$306.25
-1.00%
SONY Sony Group Corporation
Brand licensing of Sony’s IP and characters is a material revenue/relationship channel.
$189.70B
$28.98
+1.59%
DIS The Walt Disney Company
Disney licenses its brands for consumer products and merchandise (Brand Licensing).
$187.49B
$102.26
-1.94%
SBUX Starbucks Corporation
Starbucks' brand licensing (e.g., Nestlé alliance) reflects a branded products/licensing component of the business.
$97.02B
$83.35
-2.34%
RACE Ferrari N.V.
Sponsorship and brand partnerships (e.g., Scuderia Ferrari) reflect Brand Licensing/monetization of brand assets.
$94.87B
$383.00
-1.59%
HLT Hilton Worldwide Holdings Inc.
Brand/IP licensing to partners, generating licensing fee revenue.
$64.56B
$273.98
-0.18%
TTWO Take-Two Interactive Software, Inc.
Licensing of brand/IP to third parties (e.g., WWE IP licensing deals) is a material part of TTWO's strategy.
$43.44B
$238.20
+1.16%
TKO TKO Group Holdings, Inc.
Brand licensing revenue from WWE/UFC IP and licensed merchandise.
$35.33B
$180.71
+1.43%
K Kellanova
Brand licensing / co-branding collaborations referenced (e.g., Cheez-It with Wendy's; Pringles with Miller Lite) indicating licensing or brand-partner activity.
$29.01B
$83.47
+0.02%
IHG InterContinental Hotels Group PLC
IHG's brand portfolio and acquisitions (e.g., Ruby) monetize through brand licensing and related arrangements, aligning with Brand Licensing.
$22.49B
$130.92
+0.28%
H Hyatt Hotels Corporation
Brand licensing revenue via licensing the Hyatt brand to third-party owners/operators.
$15.13B
$161.82
+2.11%
HTHT H World Group Limited
Brand licensing is a direct revenue stream through franchised/M&F models for the Golden Triangle brands.
$13.63B
$45.05
+2.56%
HAS Hasbro, Inc.
Hasbro licenses its brand/IP to third parties for games, toys, and other products, generating licensing revenue.
$11.11B
$79.39
+0.23%
SWK Stanley Black & Decker, Inc.
Brand Licensing—management or licensing of DEWALT/CRAFTSMAN/Stanley brands as part of the business.
$10.24B
$67.23
+1.63%
SKX Skechers U.S.A., Inc.
Brand licensing / collaborative branding (e.g., co-branded footwear) indicates licensing-based partnerships.
$9.44B
$63.13
GAP The Gap, Inc.
Gap conducts brand collaborations and licensing-like activity (e.g., Zac Posen Studio by Gap), i.e., Brand Licensing.
$9.31B
$24.75
-0.86%
GIL Gildan Activewear Inc.
Gildan utilizes brand licensing, notably licensing the Champion brand for printwear.
$8.89B
$56.48
-0.34%
LEVI Levi Strauss & Co.
Levi's leverages brand licensing to extend its brand into third-party products and collaborations.
$8.21B
$20.68
-0.39%
DLB Dolby Laboratories, Inc.
Dolby licenses its brand and Dolby-branded technologies to partners, aligning with Brand Licensing.
$6.47B
$66.89
-0.87%
MAT Mattel, Inc.
Mattel monetizes iconic brands (e.g., Barbie, Hot Wheels) through licensing agreements, i.e., Brand Licensing.
$6.39B
$20.07
+1.19%
MNSO MINISO Group Holding Limited
MINISO engages in brand licensing and co-branding partnerships to broaden its IP ecosystem.
$6.08B
$19.24
-1.69%
URBN Urban Outfitters, Inc.
URBN engages in brand licensing activities (e.g., Maeve standalone label), representing brand licensing revenue.
$5.75B
$62.44
-2.60%
WH Wyndham Hotels & Resorts, Inc.
Wyndham licenses its brands to hotel franchisees and collects brand-licensing royalties.
$5.55B
$71.59
-1.55%
MSGS Madison Square Garden Sports Corp.
Licensing of brand assets (team logos, jersey patches, worldwide partnerships) to monetize the MSG sports brands.
$5.19B
$217.85
+0.73%
CROX Crocs, Inc.
Brand licensing related to Crocs, including licensed accessories, represents a licensing revenue line.
$4.45B
$81.17
-0.33%
SHAK Shake Shack Inc.
Shake Shack generates licensing revenue from brand licensing arrangements beyond company-operated stores.
$3.77B
$86.09
-2.39%
PVH PVH Corp.
PVH derives revenue from brand licensing of its Calvin Klein and TOMMY HILFIGER IP to third parties.
$3.68B
$77.73
+1.45%
ANF Abercrombie & Fitch Co.
Abercrombie & Fitch engages in brand licensing (e.g., NFL Fashion Partner, licensing abercrombie kids to Nordstrom/Macy's).
$3.33B
$66.14
-5.34%
AEO American Eagle Outfitters, Inc.
Brand licensing presence abroad; monetization through licensing of brand assets.
$3.21B
$19.18
+3.37%
SHOO Steven Madden, Ltd.
Brand licensing agreements and royalty revenue are a material part of the business (Licensing).
$2.89B
$40.65
+2.29%
CPRI Capri Holdings Limited
Capri engages in brand licensing partnerships for product lines and collaborations.
$2.84B
$24.02
+0.54%
MANU Manchester United plc
Brand licensing revenue from the club's name/logo and related intellectual property.
$2.66B
$15.26
-1.20%
IPAR Inter Parfums, Inc.
The company derives revenue from exclusive worldwide brand licensing of fragrances, a primary business model.
$2.59B
$79.94
-0.83%
FL Foot Locker, Inc.
Foot Locker is expanding its brand licensing model (e.g., Fourlis Group) to access international markets.
$2.29B
$24.01
MSGE Madison Square Garden Entertainment Corp.
Brand platforms and in-house sponsorships/partnerships with major brands indicate a brand licensing/partnership revenue angle.
$2.27B
$47.35
-0.94%
CAKE The Cheesecake Factory Incorporated
Brand licensing activity for international Cheesecake Factory locations under licensing agreements.
$2.26B
$45.06
-0.75%
MODG Topgolf Callaway Brands Corp.
Brand Licensing reflects the monetization of MODG's portfolio through licensing.
$1.86B
$11.13
+10.14%
PRKS United Parks & Resorts Inc.
Licenses brand assets (e.g., Sesame Place, SeaWorld) to third parties, aligning with Brand Licensing.
$1.84B
$33.85
+1.21%
WBTN WEBTOON Entertainment Inc. Common stock
Brand licensing of IP/trademarks to licensees to generate additional revenue streams.
$1.78B
$14.21
+4.45%
WEN The Wendy's Company
Wendy's monetizes its brand through franchise royalties and licensing arrangements, a core revenue stream tied to brand licensing.
$1.58B
$7.89
-4.76%
WINA Winmark Corporation
Winmark licenses five resale brands to franchisees, generating brand licensing revenue.
$1.48B
$416.48
-0.28%
FBYD Falcon's Beyond Global, Inc. Class A Common Stock
Licensing of brand/IP assets to partners forms a material revenue channel via FBB.
$1.48B
$13.28
+8.76%
PLTK Playtika Holding Corp.
Disney Solitaire represents a licensing deal for brand/IP licensing, a major strategic component.
$1.42B
$3.94
+4.64%
INVA Innoviva, Inc.
Innoviva engages in brand licensing and exclusive distribution agreements (e.g., ZEVTERA), contributing licensing revenue.
$1.32B
$21.19
+1.10%
GCT GigaCloud Technology Inc.
Brand Licensing is used to expand product selection and brand reach (Scott Living partnership).
$1.31B
$34.92
+0.11%
WWW Wolverine World Wide, Inc.
WWW licenses its well-known footwear and apparel brands (Merrell, Saucony, Harley-Davidson, etc.) to third parties, creating brand licensing revenue.
$1.29B
$15.43
-2.99%
GIII G-III Apparel Group, Ltd.
A central strategic pillar is licensing its brands (e.g., new licenses like Converse, Nautica, Halston, Champion outerwear), making 'Brand Licensing' a core external revenue stream.
$1.23B
$28.55
+0.63%
GOOS Canada Goose Holdings Inc.
Eyewear collection launched via licensing/partnership with Marchon Eyewear.
$1.21B
$12.78
+2.16%
LUCK Lucky Strike Entertainment Corporation
Brand portfolio and cross-brand licensing/branding strategy (Bowlero/Lucky Strike/Boomers) implies brand licensing activity.
$1.01B
$7.39
+3.14%
GES Guess', Inc.
Brand Licensing is a core, high-margin revenue stream highlighted in the strategy.
$882.72M
$16.93
-0.24%
AENT Alliance Entertainment Holding Corporation
The Handmade by Robots brand acquisition supports brand licensing as a commercial activity.
$734.54M
$6.92
+4.46%
GOSS Gossamer Bio, Inc.
Chiesi collaboration constitutes a brand/licensing-type arrangement with upfront payment and cost-sharing for development and U.S. commercialization.
$695.78M
$3.19
+4.08%
LIND Lindblad Expeditions Holdings, Inc.
National Geographic is a brand partner; Lindblad licenses/uses the National Geographic brand in its expeditions, generating licensing-related value.
$654.73M
$11.75
-1.67%
BBW Build-A-Bear Workshop, Inc.
The company monetizes its brand through licensing and wholesale licensing arrangements.
$645.64M
$48.44
-0.91%
KRUS Kura Sushi USA, Inc.
Brand/IP licensing engagements with popular IP franchises to drive traffic and engagement.
$549.67M
$44.31
-2.51%
OXM Oxford Industries, Inc.
Brand licensing and royalty income are part of the company's revenue mix.
$501.08M
$33.85
+0.91%
TWI Titan International, Inc.
Expanded Goodyear licensing to produce Goodyear-branded tires, signaling a significant brand-licensing component of the business.
$489.44M
$7.76
+1.37%
LE Lands' End, Inc.
Brand licensing is a major growth pillar, licensing Lands' End trademark across products and channels.
$444.29M
$15.31
+5.01%
DIN Dine Brands Global, Inc.
Brand Licensing inherent to franchising the Applebee's and IHOP brands (royalties/brand use).
$436.93M
$28.34
-0.26%
MOV Movado Group, Inc.
Movado leverages brand licensing with partners like Coach, Tommy Hilfiger, Hugo Boss, Lacoste, Calvin Klein.
$427.84M
$19.46
+1.17%
NATH Nathan's Famous, Inc.
Core revenue driver is licensing of Nathan's brand to third parties generating royalties.
$398.03M
$91.61
-5.87%
GRVY Gravity Co., Ltd.
Brand licensing based on Ragnarok IP supports merchandise and brand extensions.
$392.89M
$57.12
+1.03%
CAL Caleres, Inc.
Caleres engages in brand licensing (Vince, Veronica Beard) and strategic acquisition of Stuart Weitzman, central to its Brand Portfolio strategy.
$356.56M
$10.60
+0.43%
CVGW Calavo Growers, Inc.
Brand licensing arrangements (e.g., Old El Paso guacamole/salsas licensing) contribute revenue and brand leverage.
$335.52M
$18.70
-0.58%
CNFN CFN Enterprises Inc.
Packwoods brand licensing represents a brand-licensing revenue stream for Packwoods products.
$331.15M
$2.79
DENN Denny's Corporation
Incorporating licensed brands (e.g., Nathan's Famous hot dogs) represents brand licensing/content licensing aspects of the business.
$316.72M
$6.14
-0.08%
TOYO TOYO Co., Ltd.
Acquisition of the VSUN brand and one-year trademark licensing indicates Brand Licensing activity.
$289.94M
$6.57
+4.45%
XPOF Xponential Fitness, Inc.
Licensing of brand/trademarks and systems to franchisees as part of the franchisor model.
$288.13M
$5.97
+1.27%
QSG QuantaSing Group Ltd
Brand licensing activity through IP partnerships and co-branding deals is a core part of its growth strategy.
$256.41M
$5.81
+18.81%
WW WW International, Inc.
Brand licensing is a revenue stream WW is renewing to extend brand reach.
$245.38M
$24.46
-0.45%
LANV Lanvin Group Holdings Limited
Brand licensing activities (e.g., license reacquisition in Japan) are part of Lanvin Group's monetization strategy.
$236.99M
$2.00
-0.74%
FENC Fennec Pharmaceuticals Inc.
Brand licensing revenue from PEDMARQSI outside the U.S. via the Norgine partnership.
$219.31M
$7.67
-2.73%
SKYX SKYX Platforms Corp.
Brand licensing with GE Licensing and governance around standards.
$200.60M
$2.00
+11.39%
ECXJ CXJ Group Co., Limited
Brand licensing for the 'Chejiangling Teenage Hero Car' brand used in store branding and authorization.
$191.81M
$1.87
NFTN NFiniTi inc.
Brand licensing of TGI Fridays to produce RTD beverages, a service/licensing model integral to the product.
$190.90M
$3000.00
ESCA Escalade, Incorporated
Strategic partnerships and exclusive distribution rights indicate Brand Licensing activities.
$182.62M
$13.06
-1.25%
SMID Smith-Midland Corporation
Licensing J-J Hooks technology yields royalty income; Brand Licensing.
$178.71M
$32.51
-3.50%
SRM SRM Entertainment, Inc.
SRM relies on licensing relationships to monetize IP across products, fitting Brand Licensing.
$177.61M
$10.30
JAKK JAKKS Pacific, Inc.
The company engages in licensing of major brands and franchises (Disney Princess, Frozen, Sonic, DC Comics) to produce licensed toy lines.
$174.78M
$15.53
-0.99%
PLBY Playboy, Inc.
Playboy brand licensing is a core revenue driver under the company's licensing-focused model.
$162.64M
$1.78
+4.39%
FNKO Funko, Inc.
Funko relies on IP licensing to produce its Pop! and related products, a core element of its business model.
$155.58M
$2.88
+2.49%
SGC Superior Group of Companies, Inc.
Brand Licensing is used for licensed healthcare apparel lines (e.g., Carhartt/Wink) within the Branded Products segment.
$142.76M
$8.85
-1.06%
FOSL Fossil Group, Inc.
Brand Licensing of third-party licensed brands (e.g., Michael Kors, Emporio Armani) on Fossil platform.
$129.62M
$2.54
+5.60%
HOFT Hooker Furnishings Corporation
Margaritaville brand licensing is a brand licensing initiative generating revenue beyond core product sales.
$117.40M
$10.72
-2.28%
LCUT Lifetime Brands, Inc.
Lifetime Brands licenses its brand names (e.g., KitchenAid, Mikasa, Farberware) to third parties and earns licensing revenue.
$85.42M
$3.75
-0.66%
AOUT American Outdoor Brands, Inc.
Brand licensing of IP assets (brands like BUBBA, Caldwell, Lockdown) that could generate licensing revenue.
$84.84M
$6.75
+1.50%
AMTD AMTD IDEA Group
Brand licensing related to L'OFFICIEL AMTD and related IP assets.
$76.78M
$0.99
+2.56%
TRON Tron Inc.
Strategic licensing for theme-park programs and franchise properties.
$63.25M
$1.90
+0.26%
INCR InterCure Ltd.
Engages in brand licensing and partnerships (e.g., Cookies, ISHI-related brands) to expand product and geographic reach.
$59.75M
$1.38
+5.26%
GLXZ Galaxy Gaming, Inc.
Hasbro brand licensing (MONOPOLY, YAHTZEE) expands product offerings via brand licensing.
$57.18M
$2.59
STKS The ONE Group Hospitality, Inc.
The company is accelerating franchising for Benihana and leveraging brand/licensing arrangements as a growth/recurring revenue channel.
$56.96M
$1.86
+1.09%
LVO LiveOne, Inc.
Brand Licensing: celebrity-backed consumer brands and licensed product lines.
$50.18M
$4.46
+2.53%
LOOP Loop Industries, Inc.
Brand licensing revenue related to licensing Loop’s technology/brand for international facilities.
$48.67M
$1.09
+6.86%
DFLI Dragonfly Energy Holdings Corp.
Brand Licensing with Stryten Energy monetizes Battle Born branding and related IP.
$46.30M
$0.80
+6.32%
KIRK Kirkland's, Inc.
Trademark licensing of Beyond brands is a direct licensing activity in Kirkland's transformation.
$37.27M
$1.66
DBGI Digital Brands Group, Inc.
Licensing of brand names (e.g., TJX license, Sunnyside by Sundry) provides royalties and growth upside.
$32.88M
$6.57
-10.25%
VNCE Vince Holding Corp.
Intellectual property licensing of Vince brand assets to third parties (ABG license).
$31.35M
$2.33
-4.51%
TOON Kartoon Studios Inc.
Brand licensing deals (Stan Lee Universe, Winnie/Frinds, etc.) monetize IP through consumer products and partnerships.
$29.47M
$0.63
+2.59%
CRWS Crown Crafts, Inc.
About half of gross sales are from licensed products (e.g., Bluey, Ms. Rachel, Disney), making Brand Licensing a major revenue driver.
$28.84M
$2.78
+1.83%
SCYX SCYNEXIS, Inc.
SCYNEXIS out-licenses BREXAFEMME to GSK, generating brand/licensing-based revenue and monetizing the asset.
$28.51M
$0.70
+3.46%
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# Executive Summary * Geopolitical tensions and tariffs represent the most immediate and quantifiable threat to the Brand Licensing industry, directly eroding margins and necessitating costly supply chain reconfigurations for product-based licensors. * Macroeconomic pressures, including inflation and consumer frugality, are weakening demand for discretionary licensed goods, creating a challenging revenue environment and favoring value-oriented business models. * Rapid technological advancements, particularly in artificial intelligence, present a dual-edged sword, offering significant operational efficiencies while simultaneously introducing novel and costly intellectual property litigation risks. * The industry is experiencing a clear bifurcation between high-margin, asset-light licensors, which are insulated from manufacturing costs, and product-centric companies, which are highly exposed to supply chain and consumer headwinds. * Successful players are strategically leveraging strong, often nostalgic, intellectual property and expanding into digital and experiential channels to maintain relevance with evolving consumer preferences. * Financially healthy IP owners are demonstrating robust capital return programs, including substantial share buybacks and special dividends, alongside strategic investments in technology. ## Key Trends & Outlook The brand licensing industry faces its most acute challenge from geopolitical instability and protectionist trade policies, which are directly compressing profitability. U.S. tariff adjustments are forcing a rapid re-evaluation of global supply chains, with companies like Hasbro facing a potential gross operating profit impact of $100 million to $300 million in 2025 from China tariffs. This pressure directly erodes gross margins, as seen with Mattel citing a 100-basis-point decrease in Q3 2025 gross margin due to tariff costs. The mechanism for investors is clear: higher cost of goods sold and operational uncertainty lead to reduced earnings. This creates a sharp divergence, where companies with already diversified supply chains, such as Mattel, which aims to reduce U.S. imports from China to less than 15% by 2026, gain a significant competitive advantage. Funko, heavily reliant on concentrated manufacturing, saw its Q2 2025 sales decline by 21.9% amid tariff disruptions, highlighting the immediate and severe risk. Compounding these supply-side shocks are demand-side pressures from persistent inflation and higher interest rates. Consumer frugality is intensifying, evidenced by a nearly double-digit decline in traffic from lower-income consumers at Quick Service Restaurants (QSRs) in Q3 2025, a trend persisting for nearly two years. This directly impacts sales of discretionary licensed products and forces a more promotional retail environment, further squeezing margins. This trend benefits value-focused resale models, such as Winmark's, which saw its royalties grow by 7.1% year-over-year in Q3 2025. Amid these challenges, the primary opportunity lies in leveraging technology and adapting to shifting consumer tastes. Companies are investing heavily in AI-driven platforms to enhance efficiency, as Wyndham Hotels & Resorts has with its Wyndham AI system, significantly improving operational efficiency, direct bookings, and ancillary revenue. Simultaneously, they are capitalizing on demand for nostalgic and digitally-native intellectual property, like Hasbro's successful mobile game Monopoly Go!. However, this push into technology, especially generative AI, carries significant legal risk, with multiple lawsuits filed against AI companies alleging copyright infringement for the use of unlicensed training data. ## Competitive Landscape While the global brand licensing industry continues to grow, power is significantly concentrated among intermediaries, with the top 10 global licensing agents collectively accounting for 71.2% of the market's retail sales in 2025. This concentration influences deal terms and competition for desirable intellectual property. One prevalent and highly profitable strategy involves an asset-light model focused on franchising and licensing established brands. This approach monetizes brand equity and operational systems by licensing them to third-party operators in exchange for high-margin, recurring royalty and fee streams. Winmark Corporation exemplifies this ideal, with a trailing twelve-month (TTM) gross margin of 96.29% derived almost entirely from royalties paid by its 1,377 franchised resale stores. This model offers extremely high margins, low capital intensity, predictable revenue, and insulation from direct manufacturing and inventory risk. In contrast, the vertically-integrated intellectual property owner model involves owning and developing valuable IP, which is then monetized through a combination of licensing to third parties and in-house design, manufacturing, and distribution of physical and digital products. Hasbro, Inc. operates within this model, leveraging its deep IP catalog, such as Magic: The Gathering and Monopoly, for both high-margin digital licensing (its Wizards & Digital Gaming segment reported a 44.0% operating margin in Q3 2025) and its traditional toy business, which is subject to tariff pressures and supply chain management. This strategy allows companies to capture value across the entire chain but exposes them directly to supply chain disruptions, tariffs, and inventory risk, resulting in structurally lower margins than pure-play licensors. A third distinct model is the pure technology and patent licensor, which develops and patents fundamental technologies that become industry standards, then licenses this IP to a broad ecosystem of manufacturers and content creators. Dolby Laboratories, Inc. epitomizes this approach, with its business built on licensing core audio and video technologies like Dolby Atmos and Dolby Vision. Dolby reported a 94% gross margin on its licensing revenue year-to-date, demonstrating the powerful moat and high-margin revenue potential derived from its significant patent portfolio and pervasive technology ecosystems. The key competitive battlegrounds are shifting toward technological integration, particularly AI, supply chain resilience, and the ability to monetize intellectual property through diverse digital channels and experiential offerings. ## Financial Performance ### Revenue Revenue growth in the brand licensing industry exhibits a sharp bifurcation, directly reflecting companies' exposure to prevailing material risks. This divergence is starkly illustrated by the contrast between Winmark Corporation's (WINA) 7.1% year-over-year growth in royalty revenue in Q3 2025 and Funko, Inc.'s (FNKO) 21.9% year-over-year decline in net sales in Q2 2025. Asset-light franchise models like Winmark's are insulated from tariffs and benefit from consumer frugality, showing resilient growth. Conversely, product-heavy companies like Funko are fully exposed to tariff-driven supply chain disruptions and pullbacks in discretionary spending, leading to severe revenue declines. {{chart_0}} ### Profitability Profitability profiles within the industry show extreme divergence based on business model. The core economic logic of the licensing model drives this pattern: pure-play, asset-light licensors have minimal cost of goods sold, allowing them to achieve near-pure profit on royalty streams. Winmark Corporation (WINA) exemplifies the asset-light ideal with a 96.29% trailing twelve-month gross margin. This contrasts sharply with product-focused companies like Wolverine World Wide, Inc. (WWW), which operates with a Q3 2025 gross margin of 47.5%. Companies that manufacture and sell physical goods incur significant costs for materials, labor, and logistics, which are currently being inflated by tariffs, resulting in structurally lower and more volatile margins. {{chart_1}} ### Capital Allocation Capital allocation strategies reflect a dual focus on aggressive shareholder returns by mature intellectual property owners and strategic investment in technology. The commitment to shareholder returns is best exemplified by TKO Group Holdings, Inc.'s (TKO) massive $2 billion share repurchase program, which included an $800 million accelerated share repurchase agreement initiated in September 2025. Simultaneously, the strategic imperative to invest in technology is shown by Wyndham Hotels & Resorts, Inc.'s (WH) multi-year, over $300 million investment in building its cloud-based technology stack since its 2018 spin-off. ### Balance Sheet The financial health of companies in the brand licensing industry is mixed, with a clear divide between financially sound leaders and highly stressed players. The financial strain on product-based licensors is acute, with Funko, Inc. (FNKO) forecasting non-compliance with debt covenants by the end of Q2 2025, raising substantial doubt about its ability to continue as a going concern. This situation highlights how companies hit hardest by tariffs, supply chain costs, and falling demand face significant liquidity pressure and potential covenant breaches. {{chart_2}}

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